Playing around with Sims 4

I wasn’t going to buy Sims 4, I really wasn’t. I didn’t like Sims 3 and, since EA released Sims 2 Ultimate, I was perfectly happy playing that without the display issues I’d had with my physical-copy game previously.

Then came the festive season and a 50%-off deal on Origin and I decided to give Sims 4 a try. One week of (intermittent) play later and I’m still not sure whether I like it or not.

It runs beautifully. I love the look of it compared to Sims 3 and the gameplay is far more my style of play than what felt like very linear gameplay in Sims 3. I don’t miss the open world aspects one bit, coming mainly from Sims 2. The emotions are nice and my Sims are far more engaging than those in Sims 3 – and, while the game is fairly bare at the moment without the plethora of expansions previous incarnations have eventually had, I’m still having fun learning how it works.

The downsides? It’s hard to really put my finger on it – in the end, it’s just not as addictive and absorbing as Sims 2 was when it was first released. I’ll play for half an hour or so, and then I go and do something else. Perhaps part of the dissatisfaction is the learning curve, the smaller neighbourhoods, and the relative lack of visual feedback (without clicking through menus) compared to Sims 2. But the potential is there – and if EA can release some decent expansion packs it has the foundations of a solid game.


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